Peak heat. The tokens locked since Thawing unlock and double on day one, and a new Double or Nothing goes live — double the whole pool, or burn it.
The early lock-up pays out, and a new group game can double everyone’s stake at once.
Tokens locked back in Thawing unlock on the first day of Summer, doubled. The reward for locking early lands — claim it below.
A new group game. Lock in on the second day of Summer, and only that day. On the last day, if the pool cleared the bar every locked token doubles at once — if not, the whole pool burns.
Double or Nothing only pays out if at least 1,000,000 EPC is locked in by the deadline. Clear the bar and the whole pool doubles for everyone. Fall short and the entire pool is burned — every locked token gone, nothing returned.
If you locked EPOCH during Thawing, this is where it comes back. Once the contract flips to Doubled on the first day of Summer, connect the wallet you locked with and claim 2× your total deposit in one transaction.
Contract statusreading…
Connect a wallet to see your locked balance.
Claims only open once the contract status is Doubled. Contract: 0x6c9e…4b56
Lock in on the second day of Summer, the only day you can. If the pool clears 1,000,000 EPC by the deadline, every locked token doubles for everyone. If it falls short, the whole pool is burned — locked tokens do not come back.
Game statusreading…
Clear the goal to double. Fall short and the pool burns.
Connect a wallet to play.
Locking is one-way. If the pool clears 1,000,000 EPC the deployer resolves it Doubled and you claim 2×; otherwise it resolves Burned and the pool is destroyed. Contract: 0x1F3C…8600
There's a whole board of bounties — real tasks with EPOCH rewards for helping push the project forward.